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Games 1–6 of 20
Inside the games
Available activities, genuine previews and teaching notes for all twenty games.
Dinosaurs
A watercolour field journal opens onto prehistoric life. Illustrated vocabulary and fossil discovery give a shared dinosaur topic several ways to unfold.
Available activities
Classroom starting points
Choose two prehistoric animals, compare a visible feature, then use a new word in a short description.
What clues can you find in this prehistoric animal’s body?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Fossil Finders
- Find the hidden word. Each new correct letter earns a discovery mark.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Topic guide & learning ideas
Topics to explore
Dinosaurs · Other prehistoric animals · Body features · Fossils & discovery · Plants & places · Actions & life
Vocabulary
Dinosaurs · Fossils · Body features · Prehistoric habitats · Actions
Learning ideas
- Notice and describe differences in prehistoric animals.
- Use selected dinosaur and fossil vocabulary in conversation.
- Connect a picture, a spoken word and a written word.
A starting sequence
- Choose a few illustrated entries in Meet the Words. Start with what children already notice.
- Compare two animals or try a documented sorting or clue activity after previewing it yourself.
- Finish with a paper drawing and a short description using one of the new words.
Teaching suggestions for you to adapt; not an approved curriculum map.
Look inside the game


Space Discovery
Explore planets, spacecraft and observing equipment, then align a telescope by solving words in Observatory Discovery.
Available activities
Classroom starting points
Compare a planet, a spacecraft and a telescope, then explain their different roles.
How are a planet, a spacecraft and a telescope different?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Sort selected examples into planets, spacecraft, or observing equipment and places.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Space Questions
- Discuss a question, choose an answer and read the explanation.
- Observatory Discovery
- Solve a space word to align the telescope and reveal a discovery.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game

Fish
Explore fish, their bodies and habitats with illustrated words, visual clues, matching and Bubble Spelling.
Available activities
Classroom starting points
Use a few fish pictures to describe bodies and habitats, then return to one word in matching or spelling.
How might this fish’s body help it in its habitat?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Bubble Spelling
- Find the fish word with eight wrong-letter chances. Correct letters reveal every matching position.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game


Transport Town
Meet thirty vehicles, sort them by land, water or air, identify pictures and practise travel words through spelling, matching and a word wheel.
Available activities
Classroom starting points
Begin with two familiar vehicles in Meet the Vehicles, then use Where Does It Go? to explain how they travel.
How does this vehicle travel? What helps you decide?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Vehicles
- Explore thirty vehicles, their names and spoken meanings using teacher-controlled buttons.
- Where Does It Go?
- Sort vehicles by whether they travel on land, water or in the air.
- Which One Is It?
- Identify the vehicle picture from three named answer choices.
- Safe Traveller
- Discuss travel-safety situations and choose an answer together.
- Ice Cream Meltdown
- Guess the letters in a vehicle word while wrong guesses reduce the ice-cream scoops.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
Sound Detective is locked in the current menu. It is not one of the seven active activities.
Planned activities
Sound Detective
These activities are not available in this game yet.
Look inside the game




Plants
Explore plant parts, growing needs, fruit and vegetables through picture cards, sorting, questions and Alien Abduction spelling.
Available activities
Classroom starting points
Choose a few plant parts, then ask children to explain a choice in Sort It.
What does a plant need to grow? Which part can you see?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Alien Abduction
- Find the letters in a plant word before the plant is beamed up.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
Planned activities
Sound Detective
These activities are not available in this game yet.
Look inside the game

Weather
Explore weather conditions, clothing and instruments, discuss everyday choices and lift a kite by finding letters.
Available activities
Classroom starting points
Start with today’s weather, choose a few related words and explain one choice in a weather question.
What can you notice about today’s weather?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Kite Spelling
- Correct letters lift the kite; wrong letters shake it. Solve the word to set it flying.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game


Camping Club
Learn camping words, sort equipment and ideas, uncover picture clues and practise spelling with Frog Crossing.
Available activities
Classroom starting points
Name a few camping items, then use a Knowledge & Safety question to discuss preparing for an outdoor trip.
What would you take on an outdoor trip, and why?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Frog Crossing
- Guess the letters to help a frog cross the lily pads. Incorrect guesses use its chances.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
Planned activities
Story Book · Video · Phonics & Sight Words · Create & Share
These activities are not available in this game yet.
Look inside the game
A gameplay screenshot is not available here yet. Use Open game to explore the available activities.
Insects & Bugs
Explore insects and other minibeasts through illustrated words, sorting, picture choices, knowledge questions and The Last Leaf spelling.
Available activities
Classroom starting points
Compare two minibeasts in Meet the Words and describe the body features children notice.
Which body features are alike? Which are different?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- The Last Leaf
- Find the word before the caterpillar uses its three leaves. Repeated letters do not use another try.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
Read & talk together is reached from Meet the Words. Sound Detective is locked; there is no active Detective reveal mode in this suite.
Planned activities
Sound Detective
These activities are not available in this game yet.
Look inside the game

Mammals
Compare mammals and their features through illustrated words, sorting and questions, then help a rabbit home in Homeward Trail spelling.
Available activities
Classroom starting points
Compare two mammals, then ask children which word or picture helped them explain a difference.
What helps you tell these two mammals apart?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Sort words by their field-guide roles, such as bodies, places and actions.
- Detective
- Guess the elephant demonstration using silhouette, pixel or mosaic clues.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Homeward Trail
- Find the letters to help the rabbit hop back to its burrow.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game


Birds
Explore birds, feathers, food and habitats, then find letters to collect treasures in Magpie Treasure.
Available activities
Classroom starting points
Choose two familiar birds and compare their beaks, feathers or habitats before trying a clue activity.
What do you notice about the beak and feathers?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Magpie Treasure
- Find letters to earn treasures for the magpie. Wrong guesses wobble its treasure tower.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game

Reptiles & Amphibians
Compare reptiles and amphibians, explore life cycles and habitats, and find letters in Gecko’s Temple Heist.
Available activities
Classroom starting points
Compare a reptile and an amphibian, then use a knowledge question to discuss skin, habitats or life cycles.
What do you notice about their skin and where they live?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Gecko’s Temple Heist
- Solve the word to help the gecko retrieve treasure before wrong guesses lower the temple gate.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game

Landforms
Name landforms and water features, explore map-related words and add trail markers as you solve words in Trail Builders.
Available activities
Classroom starting points
Choose a landform and a water feature, then ask children to describe where each appears on a simple map.
Where could you find this landform on a map?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Trail Builders
- Find letters to add trail markers. Eight different wrong letters use the available chances.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game

Earth Discovery
Explore our planet, sort continents and oceans, discuss care for Earth and solve words in Crystal Cavern.
Available activities
Classroom starting points
Connect an Earth word to something children notice nearby, then discuss one way to care for it.
What is one way we could care for this place?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Sort the seven continents and five oceans into their two named groups.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Care
- Discuss a question, choose an answer and read the explanation.
- Crystal Cavern
- Correct letters brighten the specimens; wrong letters raise the water in the cavern.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game


Me, Feelings & Friends
Explore words for feelings, needs and friendship, discuss everyday situations and send a message through Paper Plane Post spelling.
Available activities
Classroom starting points
Choose a familiar feeling or need, read its sentence together and invite children to describe a helpful response.
What could you say or do to help?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Care
- Discuss a question, choose an answer and read the explanation.
- Paper Plane Post
- Find the letters to move the paper plane towards its postbox and deliver a message.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game


Body — Inside & Out
Start with something wonderfully familiar: ourselves. This illustrated body atlas connects visible body parts with senses, movement and the systems inside us.
Available activities
Classroom starting points
Start with a small body collection, connect a word to an action, then draw and describe it.
How does this body part help you move or notice things?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Choose one of eight collections and explore pictures, definitions and example sentences.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Body Questions
- Think about a body question and choose an answer together.
- Body Builder Spelling
- Use a picture clue to find the word. Correct letters reveal its positions and assemble a wooden body.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Topic guide & learning ideas
Topics to explore
Head & face · Arms, legs & body · Inside the body · Bones & joints · Our senses · How the body works · Move your body · Describe & compare
Vocabulary
Body parts · Senses · Bones & joints · Movement · Describing & comparing
Learning ideas
- Name and describe selected body parts.
- Connect senses and movement to everyday actions.
- Use new words in a shared description or drawing.
A starting sequence
- Choose a small collection in Meet the Words. Introduce a few words your class can use straight away.
- Invite children to notice and describe. Connect a body part to an action or a sense.
- Return to a favourite word. Ask children to draw it on paper and explain their picture.
Teaching suggestions for you to adapt; not an approved curriculum map.
Look inside the game




Food & Health
Explore food and personal-care words, discuss everyday routines and help a rabbit chef prepare a salad by finding letters.
Available activities
Classroom starting points
Connect a familiar food or personal-care word to an everyday routine, then discuss a reason for that choice.
How does this choice connect to your everyday routine?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Spelling Adventure
- Find letters while the rabbit chef prepares a salad. Each new correct letter adds an ingredient.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game












Sports & Movement
Explore movement, equipment and teamwork, uncover sports pictures and help a runner reach the finish in Track Relay.
Available activities
Classroom starting points
Describe a familiar movement, then discuss one way to take turns or play fairly.
What could help everyone take turns and play fairly?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Uncover a sports picture through pixel or mosaic clues. This suite does not offer silhouette mode.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Teamwork
- Discuss questions about sport, cooperation and fair play.
- Track Relay
- Find letters to help the runner reach the finish. Wrong guesses use its eight chances.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game


Home & Family
Explore families, rooms and everyday home life, discuss a simple floor plan and build a cottage through spelling.
Available activities
Classroom starting points
Name a room or family relationship, then use a reading prompt or the simple floor plan to explain a connection.
How are these rooms or people connected?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Spelling Adventure
- Find the letters in a home or family word while building a cottage.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game

People & Places
Explore community helpers, their tools and workplaces, then practise recognising money, paying and giving change in At the Shops.
Available activities
Classroom starting points
Connect a helper with their tools, then try a short shopping task with the teacher choosing the currency.
Which tools might this helper use, and why?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Explore illustrated words and their meanings together.
- Sort It
- Place each word or picture in its named group.
- Detective
- Use visual clues to guess a picture before revealing it.
- Which One Is It?
- Use the clue and pictures to choose one of three answers.
- Knowledge & Safety
- Discuss a question, choose an answer and read the explanation.
- Spelling Adventure
- Find letters to prepare the bakery display, filling its shelves as the word is revealed.
- Flip the Tiles
- Turn over tiles to find matching pairs of words and pictures.
- Spin the Wheel
- Spin to select a word, then read it together before moving on.
- Read, Draw & Talk
- Read a sentence, discuss its picture and use a paper-drawing prompt.
- At the Shops
- Recognise coins and notes, pay exact prices and practise giving change using a selected currency.
At the Shops is a separate shopping activity alongside the nine main activity tiles.
Planned activities
Story Book · Video · Phonics & Sight Words
These activities are not available in this game yet.
Look inside the game

Our Town — Places & Directions
Explore places, directions and everyday town life through picture words, spelling and Town Explorer.
Available activities
Classroom starting points
Choose a few familiar places in Meet the Words, then use Town Explorer to describe where they are and how to reach them.
Which places can you find? How could you describe the way there?
Preview your chosen activity, choose a few words, play together and discuss an off-screen connection. Adapt these draft teaching ideas to your learners.
- Meet the Words
- Name each picture, explain its meaning and read the example together. Use Previous to revisit words.
- Sort It
- Sort words into the named word groups. If only one group is selected, use Meet the Words or choose All word groups.
- Detective
- Choose a picture style and time. Guess pauses the picture while children choose an answer. Reveal shows the answer without earning a star.
- Which One Is It?
- Show or hide the clue and answer pictures. Word labels remain available.
- Knowledge & Safety
- Teacher-read questions are welcome. A first-try correct answer earns a point; gentle retries remain available.
- Route Marker Trail
- Eight new wrong letters use all eight chances. Guessing the same letter again uses no extra chance. Every matching letter appears at once. Markers stay on the path after the answer is shown.
- Flip the Tiles
- Choose a board size and find matching pairs. Two different tiles stay visible until another tile is chosen.
- Spin the Wheel
- Spin and look at the picture beside the red pointer. Select Show word to see its name and meaning, then Next to continue.
- Phonics & Sight Words
- Listen to authored sound groups, blend town words and practise listening and reading. Choose Alphabet, Consonant blends or Sound families for supported practice.
- Read, Draw & Talk
- Read the sentence together, discuss the picture and draw on paper.
- Town Explorer
- Walk around a town map with keyboard or direction buttons and find places.
Public release includes 194 vocabulary labels, ten activity tiles and Town Explorer. Story Book and Video remain planned; teaching suggestions should be adapted to your learners.
Planned activities
Story Book · Video
These activities are not available in this game yet.
Look inside the game
A gameplay screenshot is not available here yet. Use Open game to explore the available activities.




















